Friday 20 February 2009

Modelling Progress

When they model the exterior then they will have to build three different LODs, high (5000 polys), medium (2,500 polys), and low (500 polys), for viewing at three different distances within the game engine.

... with that in mind, Ive been modelling hte exterior of the building over the past few days... I am enjoying it, the model is pretty simple, just a few extruded faces and then moving the corners to rackish angles. Ive got a pretty good model for the low polycount version now, I think the polys are just over 500, but I can easily shave that down, right now the poles around hte edge of the building are 5 sided, while they can be 3 sided and still look fine from a distance...
I also thought that it would be a cool addition to the blog to just add what Ive been listening to while working, so from now on Ill put a few albums and their names at the bottom of each post....
King Crimson - In the Court of the Crimson King
Yes - Fragile

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